Door Kickers: Action Squad

v1.2.15 from 14-Jan-2022
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- small fixes to DLC levels

v1.2.14 from 14-Dec-2021
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- fixed shield operator's resistance to sniper bullets

v1.2.13 from 27-Oct-2021
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- fixed Tiny Trouble interaction with locked doors
- fixed mod updates downloading

v1.2.12 from 26-Oct-2021
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- fixed issues in DLC levels
- fixed italian translation

v1.2.11 from 24-Oct-2021
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- added new chapter - DLC: Professionals Abroad
	- 4 new enemies, new backgrounds, new hostages, 12 new levels, breakable walls and much more!
- operators can now upgrade up to level 21	
- added milliseconds to mission time report
- added male hostages
- fixed small problems in older levels
- sniper support doesn't shoot Tiny Trouble anymore
- updated SDL and added support for more controllers
- updated FOW discovery logic
- fixed multiple kills being awarded for failed sniper support
- fixed small problems with perks (big banger, killing spree, etc)

v1.2.10 from 15-Dec-2020
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- added more controller configurations (better support for controllers, updated SDL)
- fixed bug that prevented the game from loding without an internet connection

v1.2.9 from 10-Nov-2020
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- update main menu DK2 button

v1.2.8 from 30-Jun-2020
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- fixed lock on loading sounds
- updated italian strings

v1.2.8 from 07-May-2020
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- fix rare crash when backstabbing with Fergie
- fix rare crash that happened when some perks were activated

v1.2.7 from 13-Apr-2020
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- fix for crash when controller got disconnected during character selection
- small mission fix

v1.2.6 from 08-Apr-2020
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- fix for online COOP disconnect that happend sometimes when barrels exploded
- small level fixes

v1.2.5 from 11-Feb-2020
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- small level fixes
- updated to latest Steam API

v1.2.4 from 10-Dec-2019
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- fixed some level issues
- removed gore enable auto activation on zonbie mode
- fixed water and fog of war graphics glitch

v1.2.3 from 5-Nov-2019
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- Breacher's Six 12 "Switch Ammo" ability now always loads full mags (thanks Timerlane!)
- Fixed online coop bug when playing in "Gore Off" mode
- Fixed "level ending before I kill everybody" bug
- Changed mechanics behing Challenge Badges on level end
- Fixed 10fps bug when running with VSync off
- Other small visual fixes

v1.2.2 from 31-Oct-2019
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- Added steam mods version checking for compatibility

v1.2.1 from 25-Oct-2019
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- Fixed a few levels (7.1 and 7.12)
- Corrected Italian translation

v1.2.0 from 24-Oct-2019
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- Launched on Nintendo Switch, XBox and PlayStation
- Added new weapons to all classes
- Removed "feature" that let players move upgrade points between classes
- Added new language: Italian and translated some texts in all languages
- Improved Online Coop engine and fixed other small bugs
- New enemies: Tattooed Boss and Teleporting Zombie
- New chapter: King of the Slums
- New playable character: Offduty Guy
- Leaderboards Browsing. You can now see more scores
- Added Invite to Lobby and Join Game from ingame lobby screen


v1.1.7 from 22-May-2019
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- fixed a few online COOP disconnecting issues

v1.1.4 from 20-Feb-2019
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- Changed a few sounds
- Fixed: Not showing level reached in Coop Infinite Mode
- Various other small fixes and improvements to user experience

v1.1.4 from 29-Jan-2019
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- Weekly Challenge 12 - This is the End (for now)

v1.1.3 from 20-Jan-2019
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- Weekly Challenge 11
- Small bugfixes

v1.1.2 from 07-Jan-2019
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- Weekly Challenge 10
- Fixed Physics errors when VSync disabled
- Fixed missing keys on controls window and other small issues

v1.1.1 from 21-Dec-2018
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- added back protection to assaulter armor vests
- small level design fixes

v1.1.0 from 20-Dec-2018
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+[!] Added Infinite Tower mode
+[!] Updated lighting engine
+ Fixed several small issues

v1.0.18 from 15-Dec-2018
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+ Weekly Challenge 9
+ Fixed screen resolution list in options

v1.0.17 from 02-Dec-2018
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+ Weekly Challenge 8
+ Fixed bug that prevented mods from loading when using non-Latin characters in user path

v1.0.16 from 25-Nov-2018
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+ Weekly Challenge 7

v1.0.15 from 20-Nov-2018
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+ Added GAME CHANGER mods!
+ Clamped description for long workshop items descriptions
+ Fixed small AI issues

v1.0.14 from 17-Nov-2018
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+ Weekly Challenge 6

v1.0.13 from 13-Nov-2018
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+ Added support for user created levels through Steam Workshop (game changing mods coming soon)
+ Added Level Editor (see game's "tools" folder)
+ Fixed small issues with the existing levels

v1.0.12 from 10-Nov-2018
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+ Weekly Challenge 5

v1.0.11 from 02-Nov-2018
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+ Weekly Challenge 4

v1.0.10 from 28-Oct-2018
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+ Executioner doesn't execute hostage anymore when zombies attack
+ Fixed zombie portals spawning outsite the level
+ Fixed: sometimes enemies shot backwards
+ Fixed: Tiny Trouble and Bigshot sliding away when trying to arrest them

v1.0.9 from 26-Oct-2018
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+[!] Added Zombie Invasion Mode
+ Fixed network code to eliminate disconnects
+ Tweaked weapons and AIs (enemies don't get stuck anymore when shot from far away)
+ Working hard on the Workshop support

v1.0.8 from 20-Oct-2018
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+ Added Week 2 challenge
+ Fixed bugs and tweaked weapons

v1.0.7 from 10-Oct-2018
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+ Added weekly challenge
+ Improved internet coop code
+ Fixed small levels issues

v1.0.6 from 25-Sep-2018
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+[!] Fixed Online COOP lag/frameskip
+[!] Added Chinese, Japanese, Korean, Brazilian-Portuguese localizations
+ Improved Online COOP chat interface (Press ENTER to chat)
+ Fixed Griefer Gary bug that blocked him facing locked doors
+ Added "Mission Abort" option in online Coop in-game menu

v1.0.5 from 16-Sep-2018
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+ Fixed bug that made you lose XP points when transferring points from one player to the other and not using them
+ Changed UTF8 names conversion error handling (removed crash on malformed names in coop lobby)
+ Updated a few levels that had some minor issues

v1.0.4 from 14-Sep-2018
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+ Fixed Coop disconnects due to upgrades/perks window bug
+ Fixed Completionist achievement
+ Fixed bug that allowed Detonator Dick to detonate hostages without explosives on
+ Fixed Caddyshack perk
+ Small fixes to a few levels

v1.0.3 from 13-Sep-2018
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+ Fixed ghost frame on online coop restart
+ Improved Shield Boss
+ Added CRC check on online coop invites too
+ Added "player left" message when online peers leaves the game

v1.0.2 from 11-Sep-2018
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+ Changed controller buttons mapping (Back and Select)
+ Changed score formula to give more score
+ Fixed bug that made the Breacher run really fast (or really slow)

v1.0.1 from 10-Sep-2018
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+ Fixed bug that prevented chapters from unlocking

v1.0.0 from 10-Sep-2018
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+ FINAL RELEASE!
+ Added localizations support
+ Added new achievements and improved old ones
+ Added Recon class and many enemies (bosses included)
+ Fixed grenades falling through some metallic platforms
+ Fixed local COOP respawn, teleport back to location, hidden rooms logic
+ Changed leaderboards font so it can display Chinese/russian characters
+ Improved enemies AI
+ Added a neat new intro
+ Actors go up small stairs without jumping
+ Added skins to better differentiate the players

v0.10.1 from 04-July-2018
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+ Small fixes to some levels
+ Added progress bar to Warrant Server achievement
+ Fixed bug that showed "can't read settings" on launch (new users only)

v0.10.0 from 28-June-2018
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+! Added 2 new enemies: Big Benny, Juggernaut Jim
+! Added 6 new levels
+! Added one new mission type: Arrest Warrant
+! Completely overhauled the player selection screen
+ Added borderless window fullscreen
+ Made cover objects taller and changed cover mechanics
+ Mouse cursor hides after 5 seconds of inactivity
+ Added better aim to enemies
+ Added new achievements
+ Added new objects and tileset
+ Fixed bug that displayed all enemies and players 2 times
+ Moved save files to Users/[User]/AppData/Local/KillHouseGames/ActionSquad (fix game not starting issue)
+ Fixed Speed Pouches vs KSG Twin Shotgun bug (it didn't work on slug shots)
+ Fixed bug that prevented the player selection to be saved correctly when playing online

v0.9.0 from 09-May-2018
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+! Added 2 new enemies: Detonator Dick, Machinegunner Ben
+! Added 2 new NPCs: Old Lady, Bomb Vest Hostage
+! Added new gun for the Assaulter: MCX300 Carbine and Special ability: MK48 Light Machinegun
+! Added rigged remote explosive barrels that Detonator Dick can detonate
+! Some enemies will now aim at players when they're on ladders or boxes
+! New Gear: Mag Ready, Smoke Grenade, Antistab Armor
+! Added 4 new cool music tracks
+ Added new voices for Agent Fergie when joining a game
+ Improved AI on smarter enemies: they get ready when they hear a door being breached
+ Tweaked the way enemies see/detect you
+ Both players must be present now to enter a hidden room when playing in coop
+ Doors move when kicked
+ Added new Achievements and fixed older ones (Troublemakers Arriving, Things Heating Up)
+ Added more AI behaviors with different probabilities for the same events
+ Improved script engine, added more math and conditional instructions 
+ Fixed weird rendering, placing and interaction for health and ammo boxes
+ The shotguns only splat targets from close quarters
+ Wounded Cop doesn't alert the enemies when he sees the player
+ The Assaulter Aimed Shot ability doesn't kill the Wounded Cop anymore
+ Animated Doomsday Train level
+ Can't upload scores to Leaderboards if modding is enabled
+ Added graphics for Shield's SMG, Breacher's Dragonbreath

v0.6.13 from 05-Apr-2018 (patch)
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+ Fixed mission 2.6 (invisible door)
+ Unlocked missions 4.1 and 4.2
+ Fixed bug that prevented players from throwing grenades when on ladders

v0.6.12 from 03-Mar-2018
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+ Reinforcements: Agent Fergie. Special abilities: Akimbo Pistols and MP5K SMG
+ Two new villains: Operator Orville and Grenadier Ghenady
+ New weapons for the Assaulter and Shield classes
+ Two new levels
+ Improved AI for most enemies
+ Added random enemies in some levels
+ Improved level design and UI
+ Fixed more freezing and network disconnect issues

v0.6.11 Update-1 from 26-Feb-2018
---------------------------------
+ Added 2 new ingame tunes 
+ reduced game's RAM footprint
+ Added some cheats. Will probably remove them after Early Access.
+ Network coop desync fixes (exploding barrels, item prices, etc)
+ Breacher slugs can now be shot from mid-air 
+ Fixed: Breacher armor disappearing when switching to slugs
+ Fixed: Weapons locking when spamming the reload or fire buttons

v0.6.11 from 23-Feb-2018
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+ Fixed shop bug that allowed for unlimited weapons unlocking (sorry guys :)

v0.6.1 from 22-Feb-2018
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+ [!] Added Steam Achievements
+ [!] Improved Ammo and Health boxes placement
+ [!] Major changes and improvements to Breacher class
+ [!] Added 3 new breacher shotguns: M870, KSG, HK512
+ [!] Added Breacher SAW special ability - cuts through doors and enemies alike!
+ [!] Some special abilities can be activated from the ladders now
+ Completely re-wrote weapons system and added weapon scripts to allow for incredible new weapons!
+ Added Speed Loader gear (loads 4 shotgun shells at once)
+ Changed grenade throwing mechanics from ladders (use up, down to control throw)
+ Changed bullets rendering
+ Added a small window of invulnerability after respawning
+ "Continue" countdown replaced with "Respawn" countdown when dying
+ Added more levels and polished old ones
+ Explosive barrels now break doors! Kick that barrel!
+ Health and Ammo boxes now disappear after being completely consumed
+ Added 2 new level backgrounds
+ Fixed: Blowup Bart AI locking and Leader Lemmy armor bug
+ Fixed: mission ending before saving all hostages
+ Fixed: accuracy computation formula
+ Fixed: gore lag and short bullets when turning VSync OFF from the driver settings

v0.5.19 from 22-Dec-2017
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+ [!] Added 2 new enemies: Molotov Manny and Fanatic Frankie
+ [!] Added 2 new special abilities: Dragon Breath Rounds and SMG Assault
+ [!] Added Leaderboards (single player / coop)
+ [!] Added 2 more in-game soundtracks
+ [!] Added Wounded Cop NPC
+ [!] Added 6 new missions and updated old levels
+ You can now shoot grenades from ladders in all directions (keep left/right/down when throwing)
+ Changed bomb artwork and explosion
+ Changed some weapons
+ Added Christmas... easter egg
+ Updated graphics (tileset, explosions, characters)
+ Enemies that are too close are pushed away
+ Grenades can be thrown through windows
+ Added hostage voices
+ Added crows here and there, and rats, lots of rats
+ Added cool "Spawn" and "Reinforcement Called" animations
+ Removed class selection after dying and respawning
+ Fixed: dying when passing through doors resulted in transparent corpse
+ Fixed: breaching charge on horizontal glass damage rule
+ Fixed: rare "level finished" message while enemies still coming in through doors
+ Fixed: hostage kill not counted when used as human shield (Leader Lemmy)
+ Fixed: minor AI glitches when the enemy lost his target
+ Fixed: sometimes enemies could shoot you even if in cover mode
+ Fixed: Sniper Support shooting dead targets (if killed after enemy marked as sniper target)
+ Fixed: Sniper targets weren't counted as kills for the player that activated the Sniper Assist

v0.5.18 from 02-Dec-2017
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+ [!] Added CHAT (press ENTER to open chat interface during Online COOP)
+ [!] Fixed rare network disconnect message when finishing a mission in coop
+ Added CRC check on important files. When modding the game one can only play with peers having the same mod enabled (Network error was shown before)
+ Added new "ready" sounds for Assaulter in player selection screen
+ Sniper support kills alert nearby enemies
+ Damage over Time frags (eg. fire from flashbangs) give the player Strategic Points now
+ Fixed grenades and barrel napalm lumps falling from hidden rooms when exiting the room before explosion
+ Fixed small bug that allowed the player to win a level when shooting the last and only hostage
+ When kicking down a door enemies will hear it and get alerted on both sides of the door now
+ Fixed Suicide Bomber damage on players with armor (more deadly)
+ Fixed breaching charge explosion damage and enemy alert events
+ Melee now hits enemies that are really close too
+ Fixes a bug where close enemies wouldn't get pushed back by melee
+ Fixed some errors in some of the levels (errors reported by players)
+ Changed the order of some levels based on their difficulty

v0.5.17 from 24-Nov-2017
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+ Visual/gameplay improvements on several maps
+ Alt + F1 during gameplay brings up keyboard layout
+ Ingame Help mode (F1) shows the Special Ability key when Strategic Bar is full. 
+ Added Exit button on COOP WIN Screen
+ Added Next Mission button on COOP LOSE Screen
+ Restart now takes you to class selection screen
+ Bomber doesn't explode anymore when kicked
+ Now you can't use special ability in midair or on ladders anymore
+ Shows frame latency on multiplayer and FPS when pressing F5
+ Barrels incendiated by players that kill enemies count the enemies as kills
+ Removed stun from barrel napalm particles
+ Strategic bar blinks when getting strategic points
+ Respawn buddy icon blinks when playing a 2 player game
+ Sniper Support doesn't give SP anymore
+ Sniper Support doesn't kill enemies under fog of war
+ You can now jump for a few frames after falling off a platform (you can jump after breaking the horizontal glass too)
+ Fixed super powerful air kick effect when kicking an enemy to death near an edge and sending him flying
+ Removed aiming error on aimed shot
+ Fixed Leader Lemmy "GET HIM" loop
+ COOP: fixed rare lock bug on mission end
+ Tuned M4 Carbine a bit different. It's damage is dependend on range now to reflect fragmentation. 

v0.5.16 from 19-Nov-2017
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+ Fixed bugs that would result in the game freezing while playing online (FINAL)
+ Speed Pouches now give you -30% Reload Time
+ Improved random level selection when quick playing online

v0.5.15 from 19-Nov-2017
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+ Added DPI Awareness
+ Fixed several bugs that would result in the game freezing while playing online
+ Fixed several issues in levels: 1.1, 2.2, 2.5, 2.7
+ Fixed script-related crash
+ Fixed character selection screen desync
+ Fixed screen flashing red when team-mate got hit
+ Added legal documents EULA and Credits inside licensing.txt

v0.5.14 from 17-Nov-2017
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+ Version v0.5.14 - Steam Early Access Version RC1