Initialize engine version: 5.4.2f2 (b7e030c65c9b)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igdumd32.dll 9.17.10.4459]
    Renderer: Intel(R) HD Graphics
    Vendor:   Intel
    VRAM:     1632 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1
Begin MonoManager ReloadAssembly
Platform assembly: D:\Games\Crawl v1.0.1\Crawl_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Games\Crawl v1.0.1\Crawl_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Games\Crawl v1.0.1\Crawl_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Games\Crawl v1.0.1\Crawl_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Games\Crawl v1.0.1\Crawl_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Games\Crawl v1.0.1\Crawl_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Games\Crawl v1.0.1\Crawl_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\Games\Crawl v1.0.1\Crawl_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\Games\Crawl v1.0.1\Crawl_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Games\Crawl v1.0.1\Crawl_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Games\Crawl v1.0.1\Crawl_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Games\Crawl v1.0.1\Crawl_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Games\Crawl v1.0.1\Crawl_Data\Managed\ex2D.Runtime.dll (this message is harmless)
Loading D:\Games\Crawl v1.0.1\Crawl_Data\Managed\ex2D.Runtime.dll into Unity Child Domain
Platform assembly: D:\Games\Crawl v1.0.1\Crawl_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
Loading D:\Games\Crawl v1.0.1\Crawl_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
- Completed reload, in  0.057 seconds
Platform assembly: D:\Games\Crawl v1.0.1\Crawl_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Games\Crawl v1.0.1\Crawl_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
<RI> Initialized touch support.

UnloadTime: 5.062900 ms
[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

InvalidOperationException: Steamworks is not initialized.
  at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename unknown>:0 
  at Steamworks.SteamUserStats.RequestCurrentStats () [0x00000] in <filename unknown>:0 
  at AchievementStrategySteam.OnProfileInitialised () [0x00000] in <filename unknown>:0 
  at SystemAchievements.Awake () [0x00000] in <filename unknown>:0 
UnityEngine.Object:Internal_CloneSingle(Object)
UnityEngine.Object:Instantiate(GameObject)
SystemMain:OnApplicationStart()
SystemMain:Awake()
 
(Filename:  Line: -1)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 6.903400 ms

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 74140.
Total: 60.823997 ms (FindLiveObjects: 2.754500 ms CreateObjectMapping: 9.289100 ms MarkObjects: 48.576103 ms  DeleteObjects: 0.188700 ms)

SetAssignedControllerId - Assigning User0 to Keyboard1
SetAssignedControllerId - Assigning User0 to Keyboard1
Setting user [User0] to presenceId [MENUS]
Loading user: No ID [Primary]
Failed to Load Savegame from Steam Remote Storage: 
 Attempting basic standard file load instead.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.806600 ms

Unloading 485 unused Assets to reduce memory usage. Loaded Objects now: 72471.
Total: 61.717800 ms (FindLiveObjects: 2.742500 ms CreateObjectMapping: 9.591500 ms MarkObjects: 48.862301 ms  DeleteObjects: 0.520100 ms)

Platform assembly: D:\Games\Crawl v1.0.1\Crawl_Data\Managed\Boo.Lang.dll (this message is harmless)
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rooms/Room (0, 6) TuteRoomMagic2/PropCombatDummy"
 
(Filename:  Line: 0)

System.InvalidOperationException: Steamworks is not initialized.
  at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename unknown>:0 
  at Steamworks.SteamRemoteStorage.FileWrite (System.String pchFile, System.Byte[] pvData, Int32 cubData) [0x00000] in <filename unknown>:0 
  at SaveStrategySteam.Save () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 15.126500 ms

Unloading 143 unused Assets to reduce memory usage. Loaded Objects now: 74802.
Total: 60.752998 ms (FindLiveObjects: 2.915200 ms CreateObjectMapping: 8.825600 ms MarkObjects: 48.688301 ms  DeleteObjects: 0.322800 ms)

SetAssignedControllerId - Assigning User0 to Keyboard1
Setting up 1 worker threads for Enlighten.
  Thread -> id: 2da8 -> priority: 1 
